primaryPGL
public boolean primaryPGL
true if this is the GL interface for a primary surface PGraphics
PJOGLstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic booleanstatic booleanstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic final Stringstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic final Stringstatic final Stringstatic final Stringstatic intstatic intstatic intstatic intstatic final Stringstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intfloatfloatbooleanstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intintstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic final Stringstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic final Stringstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic intstatic final Stringstatic intstatic intvoidactiveTexture(int texture) abstract voidattachShader(int program,
int shader) abstract voidbindAttribLocation(int program,
int index,
String name) abstract voidbindBuffer(int target,
int buffer) voidbindFramebuffer(int target,
int framebuffer) abstract voidbindRenderbuffer(int target,
int renderbuffer) voidbindTexture(int target,
int texture) abstract voidblendColor(float red,
float green,
float blue,
float alpha) abstract voidblendEquation(int mode) abstract voidblendEquationSeparate(int modeRGB,
int modeAlpha) abstract voidblendFunc(int src,
int dst) abstract voidblendFuncSeparate(int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha) abstract voidblitFramebuffer(int srcX0,
int srcY0,
int srcX1,
int srcY1,
int dstX0,
int dstY0,
int dstX1,
int dstY1,
int mask,
int filter) abstract voidbufferData(int target,
int size,
Buffer data,
int usage) abstract voidbufferSubData(int target,
int offset,
int size,
Buffer data) abstract intcheckFramebufferStatus(int target) abstract voidclear(int buf) abstract voidclearColor(float r,
float g,
float b,
float a) abstract voidclearDepth(float d) abstract voidclearStencil(int s) abstract intclientWaitSync(long sync,
int flags,
long timeout) abstract voidcolorMask(boolean r,
boolean g,
boolean b,
boolean a) abstract voidcompileShader(int shader) abstract voidcompressedTexImage2D(int target,
int level,
int internalFormat,
int width,
int height,
int border,
int imageSize,
Buffer data) abstract voidcompressedTexSubImage2D(int target,
int level,
int xOffset,
int yOffset,
int width,
int height,
int format,
int imageSize,
Buffer data) abstract voidcopyTexImage2D(int target,
int level,
int internalFormat,
int x,
int y,
int width,
int height,
int border) abstract voidcopyTexSubImage2D(int target,
int level,
int xOffset,
int yOffset,
int x,
int y,
int width,
int height) abstract intabstract intcreateShader(int type) abstract voidcullFace(int mode) abstract voiddeleteBuffers(int n,
IntBuffer buffers) abstract voiddeleteFramebuffers(int n,
IntBuffer framebuffers) abstract voiddeleteProgram(int program) abstract voiddeleteRenderbuffers(int n,
IntBuffer renderbuffers) abstract voiddeleteShader(int shader) abstract voiddeleteSync(long sync) abstract voiddeleteTextures(int n,
IntBuffer textures) abstract voiddepthFunc(int func) abstract voiddepthMask(boolean mask) abstract voiddepthRangef(float n,
float f) abstract voiddetachShader(int program,
int shader) abstract voiddisable(int value) voidabstract voiddisableVertexAttribArray(int index) voiddispose()voiddrawArrays(int mode,
int first,
int count) abstract voiddrawArraysImpl(int mode,
int first,
int count) abstract voiddrawBuffer(int buf) voiddrawElements(int mode,
int count,
int type,
int offset) abstract voiddrawElementsImpl(int mode,
int count,
int type,
int offset) voiddrawTexture(int target,
int id,
int width,
int height,
int X0,
int Y0,
int X1,
int Y1) voiddrawTexture(int target,
int id,
int texW,
int texH,
int viewX,
int viewY,
int viewW,
int viewH,
int texX0,
int texY0,
int texX1,
int texY1,
int scrX0,
int scrY0,
int scrX1,
int scrY1) voiddrawTexture(int target,
int id,
int texW,
int texH,
int viewX,
int viewY,
int viewW,
int viewH,
int viewF,
int texX0,
int texY0,
int texX1,
int texY1,
int scrX0,
int scrY0,
int scrX1,
int scrY1) abstract voidenable(int value) voidabstract voidenableVertexAttribArray(int index) abstract StringerrorString(int err) abstract longfenceSync(int condition,
int flags) abstract voidfinish()abstract voidflush()abstract voidframebufferRenderbuffer(int target,
int attachment,
int rendbuferfTarget,
int renderbuffer) abstract voidframebufferTexture2D(int target,
int attachment,
int texTarget,
int texture,
int level) abstract voidfrontFace(int dir) abstract voidgenBuffers(int n,
IntBuffer buffers) abstract voidgenerateMipmap(int target) abstract voidgenFramebuffers(int n,
IntBuffer framebuffers) abstract voidgenRenderbuffers(int n,
IntBuffer renderbuffers) abstract voidgenTextures(int n,
IntBuffer textures) abstract StringgetActiveAttrib(int program,
int index,
IntBuffer size,
IntBuffer type) abstract StringgetActiveUniform(int program,
int index,
IntBuffer size,
IntBuffer type) abstract voidgetAttachedShaders(int program,
int maxCount,
IntBuffer count,
IntBuffer shaders) abstract intgetAttribLocation(int program,
String name) abstract voidgetBooleanv(int value,
IntBuffer data) abstract voidgetBufferParameteriv(int target,
int value,
IntBuffer data) abstract intgetError()abstract voidgetFloatv(int value,
FloatBuffer data) abstract voidgetFramebufferAttachmentParameteriv(int target,
int attachment,
int pname,
IntBuffer params) abstract voidgetIntegerv(int value,
IntBuffer data) abstract Objectabstract StringgetProgramInfoLog(int program) abstract voidgetProgramiv(int program,
int pname,
IntBuffer params) abstract voidgetRenderbufferParameteriv(int target,
int pname,
IntBuffer params) abstract StringgetShaderInfoLog(int shader) abstract voidgetShaderiv(int shader,
int pname,
IntBuffer params) abstract voidgetShaderPrecisionFormat(int shaderType,
int precisionType,
IntBuffer range,
IntBuffer precision) abstract StringgetShaderSource(int shader) abstract StringgetString(int name) abstract voidgetTexParameterfv(int target,
int pname,
FloatBuffer params) abstract voidgetTexParameteriv(int target,
int pname,
IntBuffer params) abstract voidgetUniformfv(int program,
int location,
FloatBuffer params) abstract voidgetUniformiv(int program,
int location,
IntBuffer params) abstract intgetUniformLocation(int program,
String name) abstract voidgetVertexAttribfv(int index,
int pname,
FloatBuffer params) abstract voidgetVertexAttribiv(int index,
int pname,
IntBuffer params) abstract voidgetVertexAttribPointerv(int index,
int pname,
ByteBuffer data) abstract voidhint(int target,
int hint) voidinitPresentMode(float x,
float y,
int stopColor) booleaninsideStopButton(float x,
float y) abstract voidisBuffer(int buffer) abstract booleanisEnabled(int value) booleanabstract booleanisFramebuffer(int framebuffer) abstract booleanisProgram(int program) abstract booleanisRenderbuffer(int renderbuffer) abstract booleanisShader(int shader) abstract booleanisTexture(int texture) abstract voidlineWidth(float width) abstract voidlinkProgram(int program) abstract ByteBuffermapBuffer(int target,
int access) abstract ByteBuffermapBufferRange(int target,
int offset,
int length,
int access) abstract voidpixelStorei(int pname,
int param) abstract voidpolygonOffset(float factor,
float units) booleanfloatpresentX()floatpresentY()abstract voidreadBuffer(int buf) voidreadPixels(int x,
int y,
int width,
int height,
int format,
int type,
long offset) voidreadPixels(int x,
int y,
int width,
int height,
int format,
int type,
Buffer buffer) abstract voidabstract voidrenderbufferStorage(int target,
int internalFormat,
int width,
int height) abstract voidrenderbufferStorageMultisample(int target,
int samples,
int format,
int width,
int height) voidvoidabstract voidsampleCoverage(float value,
boolean invert) abstract voidscissor(int x,
int y,
int w,
int h) voidsetPrimary(boolean primary) voidabstract voidshaderBinary(int count,
IntBuffer shaders,
int binaryFormat,
Buffer binary,
int length) abstract voidshaderSource(int shader,
String source) static intsmoothToSamples(int smooth) abstract voidstencilFunc(int func,
int ref,
int mask) abstract voidstencilFuncSeparate(int face,
int func,
int ref,
int mask) abstract voidstencilMask(int mask) abstract voidstencilMaskSeparate(int face,
int mask) abstract voidstencilOp(int sfail,
int dpfail,
int dppass) abstract voidstencilOpSeparate(int face,
int sfail,
int dpfail,
int dppass) abstract voidtexImage2D(int target,
int level,
int internalFormat,
int width,
int height,
int border,
int format,
int type,
Buffer data) abstract voidtexParameterf(int target,
int pname,
float param) abstract voidtexParameterfv(int target,
int pname,
FloatBuffer params) abstract voidtexParameteri(int target,
int pname,
int param) abstract voidtexParameteriv(int target,
int pname,
IntBuffer params) abstract voidtexSubImage2D(int target,
int level,
int xOffset,
int yOffset,
int width,
int height,
int format,
int type,
Buffer data) booleanabstract voiduniform1f(int location,
float value) abstract voiduniform1fv(int location,
int count,
FloatBuffer v) abstract voiduniform1i(int location,
int value) abstract voiduniform1iv(int location,
int count,
IntBuffer v) abstract voiduniform2f(int location,
float value0,
float value1) abstract voiduniform2fv(int location,
int count,
FloatBuffer v) abstract voiduniform2i(int location,
int value0,
int value1) abstract voiduniform2iv(int location,
int count,
IntBuffer v) abstract voiduniform3f(int location,
float value0,
float value1,
float value2) abstract voiduniform3fv(int location,
int count,
FloatBuffer v) abstract voiduniform3i(int location,
int value0,
int value1,
int value2) abstract voiduniform3iv(int location,
int count,
IntBuffer v) abstract voiduniform4f(int location,
float value0,
float value1,
float value2,
float value3) abstract voiduniform4fv(int location,
int count,
FloatBuffer v) abstract voiduniform4i(int location,
int value0,
int value1,
int value2,
int value3) abstract voiduniform4iv(int location,
int count,
IntBuffer v) abstract voiduniformMatrix2fv(int location,
int count,
boolean transpose,
FloatBuffer mat) abstract voiduniformMatrix3fv(int location,
int count,
boolean transpose,
FloatBuffer mat) abstract voiduniformMatrix4fv(int location,
int count,
boolean transpose,
FloatBuffer mat) abstract voidunmapBuffer(int target) abstract voiduseProgram(int program) abstract voidvalidateProgram(int program) abstract voidvertexAttrib1f(int index,
float value) abstract voidvertexAttrib1fv(int index,
FloatBuffer values) abstract voidvertexAttrib2f(int index,
float value0,
float value1) abstract voidvertexAttrib2fv(int index,
FloatBuffer values) abstract voidvertexAttrib3f(int index,
float value0,
float value1,
float value2) abstract voidvertexAttrib3fv(int index,
FloatBuffer values) abstract voidvertexAttrib4f(int index,
float value0,
float value1,
float value2,
float value3) abstract voidvertexAttrib4fv(int index,
FloatBuffer values) abstract voidvertexAttribPointer(int index,
int size,
int type,
boolean normalized,
int stride,
int offset) abstract voidviewport(int x,
int y,
int w,
int h)