public class PSurfaceNone.AnimationThread
extends Thread
Constructor and Description |
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AnimationThread() |
Modifier and Type | Method and Description |
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void |
callDraw() |
void |
run()
Main method for the primary animation thread.
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activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
public void callDraw()
public void run()
run
in interface Runnable
run
in class Thread