Index
All Classes and Interfaces|All Packages|Serialized Form
A
- activeChannel() - Static method in class processing.sound.MultiChannel
- activeChannel(int) - Static method in class processing.sound.MultiChannel
-
Controls which output channel sounds will be played back to.
- add(float) - Method in class processing.sound.SoundObject
- AllPass - Class in processing.sound
-
This is an all pass filter.
- AllPass(PApplet) - Constructor for class processing.sound.AllPass
- amp(float) - Method in class processing.sound.AudioSample
-
Change the amplitude/volume of the player.
- amp(float) - Method in class processing.sound.BrownNoise
-
Change the amplitude/volume of this sound.
- amp(float) - Method in class processing.sound.SoundFile
-
Change the amplitude/volume of this audiosample.
- amp(float) - Method in class processing.sound.SoundObject
-
Change the amplitude/volume of this sound.
- amp(float) - Method in class processing.sound.WhiteNoise
-
Change the amplitude/volume of this sound.
- amp(Modulator) - Method in class processing.sound.Oscillator
- Amplitude - Class in processing.sound
-
This is a volume analyzer.
- Amplitude(PApplet) - Constructor for class processing.sound.Amplitude
- analyze() - Method in class processing.sound.Amplitude
-
Queries a value from the analyzer and returns a float between 0.
- analyze() - Method in class processing.sound.FFT
- analyze() - Method in class processing.sound.PitchDetector
- analyze() - Method in class processing.sound.Waveform
-
Gets the content of the current audiobuffer from the input source, writes it into this Waveform's `data` array, and returns it.
- analyze(float) - Method in class processing.sound.PitchDetector
-
Returns an estimate of the current pitch (or 'fundamental frequency') of the input sound signal, in Hertz.
- analyze(float[]) - Method in class processing.sound.FFT
-
Calculates the current frequency spectrum of the input signal.
- analyze(float[]) - Method in class processing.sound.PitchDetector
- analyze(float[]) - Method in class processing.sound.Waveform
-
Gets the content of the current audiobuffer from the input source.
- Analyzer - Class in processing.sound
-
Common superclass of all audio analysis classes
- analyzeSample(float[], float[]) - Static method in class processing.sound.FFT
-
Calculates the frequency spectrum of a given audio sample and returns an array of magnitudes, one for each frequency band.
- analyzeSample(float[], int) - Static method in class processing.sound.FFT
- AndroidPermissionException - Exception in processing.sound
-
AndroidPermissionException is thrown when trying to create an AudioIn on Android when you have not granted the required RECORD_AUDIO permission.
- AndroidPermissionException(String) - Constructor for exception processing.sound.AndroidPermissionException
- AudioDevice - Class in processing.sound
-
Deprecated.
- AudioDevice(PApplet, int, int) - Constructor for class processing.sound.AudioDevice
-
Deprecated.
- AudioIn - Class in processing.sound
-
AudioIn lets you grab the audio input from your sound card.
- AudioIn(PApplet) - Constructor for class processing.sound.AudioIn
- AudioIn(PApplet, int) - Constructor for class processing.sound.AudioIn
- AudioSample - Class in processing.sound
-
This class allows you low-level access to an audio buffer to create, access, manipulate and play back sound samples.
- AudioSample(PApplet, float[]) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, float[], boolean) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, float[], boolean, int) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, float[], int) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, int) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, int, boolean) - Constructor for class processing.sound.AudioSample
- AudioSample(PApplet, int, boolean, int) - Constructor for class processing.sound.AudioSample
-
Allocate a new audiosample buffer with the given number of frames.
- AudioSample(PApplet, int, int) - Constructor for class processing.sound.AudioSample
- autoSelectDevice() - Static method in class processing.sound.MultiChannel
- autoSelectDevice(int) - Static method in class processing.sound.MultiChannel
-
Finds the audio device (sound card) with the highest number of output channels, and selects it as the output device.
This method is just a convenient shorthand for what is probably the most frequent multi-channel device selection use case. - availableChannels() - Static method in class processing.sound.MultiChannel
- availableChannels(int) - Static method in class processing.sound.MultiChannel
-
Gets the number of output channels available on a given device
B
- BandPass - Class in processing.sound
-
This is a band pass filter.
- BandPass(PApplet) - Constructor for class processing.sound.BandPass
- BeatDetector - Class in processing.sound
-
The BeatDetector analyzer looks for spikes in the energy of an audio signal which are often associated with rhythmic musical beats and can be used to trigger a response whenever the incoming audio signal pulses.
- BeatDetector(PApplet) - Constructor for class processing.sound.BeatDetector
- BeatDetector.BeatDetectorUGen - Class in processing.sound
- BeatDetectorUGen() - Constructor for class processing.sound.BeatDetector.BeatDetectorUGen
- BrownNoise - Class in processing.sound
-
Brown noise (also called red noise) has higher energy at lower frequencies.
- BrownNoise(PApplet) - Constructor for class processing.sound.BrownNoise
- bw(float) - Method in class processing.sound.BandPass
-
Sets the bandwidth of this BandPass filter.
C
- channels() - Method in class processing.sound.AudioSample
-
Returns the number of channels in the audiosample as an int (1 for mono, 2 for stereo).
- channels() - Method in class processing.sound.SoundFile
-
Returns the number of channels of the soundfile as an int (1 for mono, 2 for stereo).
- channels() - Method in class processing.sound.SoundObject
-
The 'true' number of underlying channels of this sound.
- connectToOutput(SoundObject, int) - Static method in class processing.sound.MultiChannel
-
Connects a SoundObject to the given output channel.
- cue(float) - Method in class processing.sound.AudioSample
-
Cues the playhead to a fixed position in the audiosample.
- cue(float) - Method in class processing.sound.SoundFile
-
Cues the playhead to a fixed position in the soundfile.
- cueFrame(int) - Method in class processing.sound.AudioSample
-
Cues the playhead to a fixed position in the audiosample.
- current - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
D
- damp(float) - Method in class processing.sound.Reverb
-
Changes the damping factor of the reverb effect.
- data - Variable in class processing.sound.Waveform
- defaultInputDevice() - Static method in class processing.sound.Sound
- defaultOutputDevice() - Static method in class processing.sound.Sound
- Delay - Class in processing.sound
-
This is a simple delay effect.
- Delay(PApplet) - Constructor for class processing.sound.Delay
- deviceNames() - Static method in class processing.sound.Sound
- disconnectFromOutput(SoundObject, int) - Static method in class processing.sound.MultiChannel
-
Disconnects a SoundObject from the given output channel.
- duration() - Method in class processing.sound.AudioSample
-
Returns the duration of the audiosample in seconds.
- duration() - Method in class processing.sound.SoundFile
-
Returns the duration of the soundfile in seconds.
E
- Effect<EffectType extends UnitFilter> - Class in processing.sound
-
For advanced users: common superclass of all effect types
- Env - Class in processing.sound
-
This is an ASR (Attack Sustain Release) Envelope Generator.
- Env(PApplet) - Constructor for class processing.sound.Env
F
- feedback(float) - Method in class processing.sound.Delay
-
Change the feedback of the delay effect.
- FFT - Class in processing.sound
-
This is a Fast Fourier Transform (FFT) analyzer.
- FFT(PApplet) - Constructor for class processing.sound.FFT
- FFT(PApplet, int) - Constructor for class processing.sound.FFT
- Filter<E extends FilterBiquadCommon> - Class in processing.sound
-
Common superclass for JSyn filters that have a 'frequency' and a 'Q' unitport
- Filter(PApplet) - Constructor for class processing.sound.Filter
- frames() - Method in class processing.sound.AudioSample
-
Returns the number of frames of the audiosample as an int.
- frames() - Method in class processing.sound.SoundFile
-
Returns the number of frames of this soundfile.
- freq(float) - Method in class processing.sound.BandPass
-
Sets the center frequency of the filter.
- freq(float) - Method in class processing.sound.Filter
-
Sets the cutoff frequency for the filter.
- freq(float) - Method in class processing.sound.Oscillator
-
Sets the frequency of the oscillator.
- freq(Modulator) - Method in class processing.sound.Filter
-
Modulates the frequency of this filter using another generator, typically a (low frequency) oscillator.
- freq(Modulator) - Method in class processing.sound.Oscillator
-
Modulates the frequency of this oscillator using another generator, typically a (low frequency) oscillator.
G
- gain(float) - Method in class processing.sound.AllPass
-
Sets the gain for the filter in the range 0.0 - 1.0, where larger values increase phase displacement.
- generate(int, int) - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- getAudioDeviceManager() - Static method in class processing.sound.Sound
- getBeatBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- getBeatBuffer() - Method in class processing.sound.BeatDetector
- getDeltaBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- getEnergyBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- getEnergyBuffer() - Method in class processing.sound.BeatDetector
- getEnergyCursor() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- getEnergyCursor() - Method in class processing.sound.BeatDetector
- getModulator() - Method in class processing.sound.Amplitude
- getModulator() - Method in interface processing.sound.Modulator
- getModulator() - Method in class processing.sound.Oscillator
- getOutput() - Method in class processing.sound.JSynCircuit
- getSynthesisEngine() - Static method in class processing.sound.Sound
-
Direct access to the underlying JSyn SynthesisEngine object.
- getUnitGenerator() - Method in class processing.sound.SoundObject
-
Gets the
JSynCircuit
object which encapsulates all the JSyn units (basic sound generator, pan and amplitude) which control the sound synthesis of this SoundObject.
H
- halfLife(float) - Method in class processing.sound.Amplitude
-
Sets the half-life of this amplitude analyzer.
- HighPass - Class in processing.sound
-
This is a high pass filter.
- HighPass(PApplet) - Constructor for class processing.sound.HighPass
I
- input - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
- input(SoundObject) - Method in class processing.sound.Amplitude
-
Define the audio input for the analyzer.
- input(SoundObject) - Method in class processing.sound.Analyzer
-
Define the audio input for the analyzer.
- input(SoundObject) - Method in class processing.sound.Waveform
-
Define the audio input for the analyzer.
- inputDevice(int) - Static method in class processing.sound.Sound
-
Choose the device (sound card) which should be used for grabbing audio input using AudioIn.
- inputDevice(String) - Static method in class processing.sound.Sound
- isBeat() - Method in class processing.sound.BeatDetector
-
Returns
true
if the current moment of the audio signal contains a beat,false
otherwise.
A "beat" is defined as a spike in the energy of the audio signal - it may or may not coincide exactly with a musical beat. - isPlaying() - Method in class processing.sound.AudioSample
-
Check whether this audiosample is currently playing.
- isPlaying() - Method in class processing.sound.SoundFile
-
Check whether this soundfile is currently playing.
- isPlaying() - Method in class processing.sound.SoundObject
-
Check if this sound object is currently playing.
- isProcessing() - Method in class processing.sound.Effect
-
Get information on whether this effect is currently active.
J
- JSynCircuit - Class in processing.sound
-
Helper class wrapping a source unit generator, add/pan processor and effect into one circuit.
- JSynCircuit(UnitOutputPort) - Constructor for class processing.sound.JSynCircuit
- jump(float) - Method in class processing.sound.AudioSample
-
Jump to a specific position in the audiosample while continuing to play (or starting to play if it wasn't playing already).
- jump(float) - Method in class processing.sound.SoundFile
-
Jump to a specific position in the soundfile while continuing to play (or starting to play if it wasn't playing already).
- jumpFrame(int) - Method in class processing.sound.AudioSample
-
Jump to a specific position in the audiosample without interrupting playback.
L
- list() - Static method in class processing.sound.Sound
- list(boolean) - Static method in class processing.sound.Sound
- list(String) - Static method in class processing.sound.Sound
-
Print and return information on available audio devices and their number of input/output channels.
- loop() - Method in class processing.sound.AudioSample
- loop() - Method in class processing.sound.SoundFile
- loop(float) - Method in class processing.sound.AudioSample
- loop(float) - Method in class processing.sound.SoundFile
- loop(float, float) - Method in class processing.sound.AudioSample
- loop(float, float) - Method in class processing.sound.SoundFile
- loop(float, float, float) - Method in class processing.sound.AudioSample
-
Starts the playback of the audiosample.
- loop(float, float, float) - Method in class processing.sound.SoundFile
- loop(float, float, float, float) - Method in class processing.sound.AudioSample
-
Deprecated.
- loop(float, float, float, float) - Method in class processing.sound.SoundFile
-
Starts playback which will loop at the end of the soundfile.
- LowPass - Class in processing.sound
-
This is a low pass filter.
- LowPass(PApplet) - Constructor for class processing.sound.LowPass
M
- Modulator - Interface in processing.sound
-
Interface for any object that can be passed as a modulator to an oscillator's freq() and amp() methods.
- MultiChannel - Class in processing.sound
-
This class provides methods for querying the multi-channel output capabilities of audio devices, and for providing fine-grained control for the routing of sounds when outputting on a device with more than 2 channels.
- MultiChannel() - Constructor for class processing.sound.MultiChannel
N
- Noise<JSynNoise extends UnitGenerator> - Class in processing.sound
-
Common superclass of all noise generators
O
- Oscillator<JSynOscillator extends UnitOscillator> - Class in processing.sound
-
For advanced users: common superclass of all oscillator sound sources
- output - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
- outputDevice(int) - Static method in class processing.sound.Sound
-
Choose the device (sound card) which the Sound library's audio output should be sent to.
- outputDevice(String) - Static method in class processing.sound.Sound
- outputs() - Static method in class processing.sound.MultiChannel
-
Returns the JSyn
ChannelOut
objects that are being played to by the synthesizer
P
- pan(float) - Method in class processing.sound.AudioSample
-
Pan the soundfile in a stereo panorama.
- pan(float) - Method in class processing.sound.SoundFile
-
Move the sound in a stereo panorama.-1.0 pans to the left channel and 1.0 to the right channel.
- pan(float) - Method in class processing.sound.SoundObject
-
Move the sound in a stereo panorama.
- pause() - Method in class processing.sound.AudioSample
-
Stop the playback of the sample, but cue it to the current position.
- pause() - Method in class processing.sound.SoundFile
-
Stop the playback of the file, but cue it to the current position.
- percent() - Method in class processing.sound.AudioSample
-
Get current sound file playback position in percent.
- PinkNoise - Class in processing.sound
-
This is a pink noise generator.
- PinkNoise(PApplet) - Constructor for class processing.sound.PinkNoise
- PitchDetector - Class in processing.sound
-
Detects the pitch (also known as the 'fundamental frequency') of a sound signal.
- PitchDetector(PApplet) - Constructor for class processing.sound.PitchDetector
- PitchDetector(PApplet, float) - Constructor for class processing.sound.PitchDetector
- play() - Method in class processing.sound.AudioIn
- play() - Method in class processing.sound.AudioSample
- play() - Method in class processing.sound.Oscillator
- play() - Method in class processing.sound.SoundFile
- play() - Method in class processing.sound.SoundObject
-
Starts the generator
- play(float) - Method in class processing.sound.AudioIn
- play(float) - Method in class processing.sound.AudioSample
- play(float) - Method in class processing.sound.Noise
- play(float) - Method in class processing.sound.SoundFile
- play(float, float) - Method in class processing.sound.AudioIn
- play(float, float) - Method in class processing.sound.AudioSample
- play(float, float) - Method in class processing.sound.Noise
-
Starts the noise
- play(float, float) - Method in class processing.sound.Oscillator
- play(float, float) - Method in class processing.sound.SoundFile
- play(float, float, float) - Method in class processing.sound.AudioIn
-
Start capturing the input stream and route it to the audio output
- play(float, float, float) - Method in class processing.sound.AudioSample
- play(float, float, float) - Method in class processing.sound.Noise
- play(float, float, float) - Method in class processing.sound.Oscillator
-
Deprecated.
- play(float, float, float) - Method in class processing.sound.SoundFile
- play(float, float, float, float) - Method in class processing.sound.AudioSample
-
Deprecated.
- play(float, float, float, float) - Method in class processing.sound.Oscillator
-
Starts the oscillator
- play(float, float, float, float) - Method in class processing.sound.SoundFile
- play(float, float, float, float, float) - Method in class processing.sound.AudioSample
-
Deprecated.
- play(float, float, float, float, float) - Method in class processing.sound.SoundFile
-
Starts the playback of the soundfile.
- play(SoundObject, float, float, float, float) - Method in class processing.sound.Env
-
Triggers the envelope.
- playFor(float) - Method in class processing.sound.AudioSample
- playFor(float, float) - Method in class processing.sound.AudioSample
-
Starts the playback of the audiosample for the specified duration or to the end of the audiosample, whichever comes first.
- position() - Method in class processing.sound.AudioSample
-
Get current sound file playback position in seconds.
- positionFrame() - Method in class processing.sound.AudioSample
-
Get frame index of current sound file playback position.
- printConnections() - Static method in class processing.sound.Sound
- process(SoundObject) - Method in class processing.sound.Effect
-
Start the effect.
- process(SoundObject, float) - Method in class processing.sound.AllPass
- process(SoundObject, float) - Method in class processing.sound.Delay
- process(SoundObject, float) - Method in class processing.sound.Filter
- process(SoundObject, float, float) - Method in class processing.sound.BandPass
-
Start applying this bandpass filter to an input signal.
- process(SoundObject, float, float) - Method in class processing.sound.Delay
-
Start the delay effect.
- process(SoundObject, float, float) - Method in class processing.sound.Filter
-
Starts applying this filter to an input signal.
- processing.sound - package processing.sound
-
This Javadoc is only provided as reference for advanced users. It might describe functionality that is not yet available in official Sound library releases, but only in development test builds that can be downloaded from Github.
- Pulse - Class in processing.sound
-
This is a simple Pulse oscillator.
- Pulse(PApplet) - Constructor for class processing.sound.Pulse
R
- rate(float) - Method in class processing.sound.AudioSample
-
Set the relative playback rate of the audiosample.
- rate(float) - Method in class processing.sound.SoundFile
-
Set the playback rate of the soundfile.
- read(float[]) - Method in class processing.sound.AudioSample
-
Get the current sample data and write it into the given array.
- read(int) - Method in class processing.sound.AudioSample
- read(int, float[], int, int) - Method in class processing.sound.AudioSample
-
The underlying data of the audiosample can be read and written in several different ways: the method taking a single float array `data` gets the current sample data and write it into the given array.
- read(int, int) - Method in class processing.sound.AudioSample
- removeFromCache() - Method in class processing.sound.SoundFile
-
Remove this SoundFile's decoded audio sample from the cache, allowing it to be garbage collected once there are no more references to this SoundFile.
- res(float) - Method in class processing.sound.BandPass
-
Sets a fixed Q factor for this filter.
- res(float) - Method in class processing.sound.Filter
-
Sets the resonance (or 'Q factor') of this filter.
- res(Modulator) - Method in class processing.sound.Filter
-
Modulates the resonance of this filter using another generator, typically a (low frequency) oscillator.
- resize(int) - Method in class processing.sound.AudioSample
- resize(int, boolean) - Method in class processing.sound.AudioSample
-
Resizes the underlying buffer of the audiosample to the given number of frames.
- Reverb - Class in processing.sound
-
This is a simple reverb effect.
- Reverb(PApplet) - Constructor for class processing.sound.Reverb
- room(float) - Method in class processing.sound.Reverb
-
Change the room size of the reverb effect.
S
- sampleRate() - Method in class processing.sound.AudioSample
-
Returns the underlying sample rate of the audiosample.
- sampleRate() - Static method in class processing.sound.Sound
- sampleRate(int) - Static method in class processing.sound.Sound
-
Get or set the internal sample rate of the synthesis engine.
- SawOsc - Class in processing.sound
-
This is a simple Saw Wave Oscillator.
- SawOsc(PApplet) - Constructor for class processing.sound.SawOsc
- sensitivity - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
- sensitivity() - Method in class processing.sound.BeatDetector
-
Sets the sensitivity of the beat detector.
- sensitivity(int) - Method in class processing.sound.BeatDetector
-
Sets the sensitivity, in milliseconds, of the beat detection algorithm.
- set(float, float) - Method in class processing.sound.AudioIn
-
Set amplitude and pan position with one method.
- set(float, float) - Method in class processing.sound.BandPass
-
Sets frequency and bandwidth of the filter with one method.
- set(float, float) - Method in class processing.sound.Delay
-
Set delay time and feedback values at once.
- set(float, float) - Method in class processing.sound.Filter
-
Sets frequency and bandwidth of the filter with one method.
- set(float, float) - Method in class processing.sound.Noise
-
Set the amplitude and panoramic position with one method.
- set(float, float, float) - Method in class processing.sound.AudioIn
- set(float, float, float) - Method in class processing.sound.AudioSample
-
Set multiple parameters at once.
- set(float, float, float) - Method in class processing.sound.Noise
-
Deprecated.
- set(float, float, float) - Method in class processing.sound.Oscillator
-
Set multiple parameters at once
- set(float, float, float) - Method in class processing.sound.Reverb
-
Set multiple parameters of the reverb.
- set(float, float, float, float) - Method in class processing.sound.AudioSample
-
Deprecated.
- set(float, float, float, float) - Method in class processing.sound.Oscillator
-
Deprecated.
- set(float, float, float, float, float) - Method in class processing.sound.Pulse
-
Set multiple parameters at once
- setSynthesisEngine(SynthesisEngine) - Method in class processing.sound.BeatDetector.BeatDetectorUGen
- SinOsc - Class in processing.sound
-
This is a simple Sine Wave Oscillator.
- SinOsc(PApplet) - Constructor for class processing.sound.SinOsc
- Sound - Class in processing.sound
-
This class can be used for configuring the Processing Sound library.
- Sound(PApplet) - Constructor for class processing.sound.Sound
- Sound(PApplet, int, int, int, float) - Constructor for class processing.sound.Sound
- SoundFile - Class in processing.sound
-
This is a Soundfile player which allows to play back and manipulate sound files.
- SoundFile(PApplet, String) - Constructor for class processing.sound.SoundFile
- SoundFile(PApplet, String, boolean) - Constructor for class processing.sound.SoundFile
- SoundObject - Class in processing.sound
-
For advanced users: common superclass of all sound sources (oscillators, noise, audio samples and even AudioIn).
- spectrum - Variable in class processing.sound.FFT
- SqrOsc - Class in processing.sound
-
This is a simple Square Wave Oscillator.
- SqrOsc(PApplet) - Constructor for class processing.sound.SqrOsc
- start() - Method in class processing.sound.AudioIn
- start(float) - Method in class processing.sound.AudioIn
- start(float, float) - Method in class processing.sound.AudioIn
- start(float, float, float) - Method in class processing.sound.AudioIn
-
Start the input stream without routing it to the audio output.
- status() - Static method in class processing.sound.Sound
-
Prints information about the sound library's current memory and CPU usage to the console.
- stop() - Method in class processing.sound.AudioIn
-
Stop capturing sound from this audio input.
- stop() - Method in class processing.sound.AudioSample
-
Stops the playback.
- stop() - Method in class processing.sound.Effect
-
Stop the effect.
- stop() - Method in class processing.sound.Noise
-
Stop the noise from playing back
- stop() - Method in class processing.sound.Oscillator
-
Stop the oscillator from playing back
- stop() - Method in class processing.sound.SoundObject
-
Stops this sound from playing back.
T
- time(float) - Method in class processing.sound.Delay
-
Changes the delay time of the effect.
- TriOsc - Class in processing.sound
-
This is a simple triangle wave oscillator.
- TriOsc(PApplet) - Constructor for class processing.sound.TriOsc
U
- usePortAudio() - Static method in class processing.sound.MultiChannel
-
Force using PortAudio instead of JavaSound.
V
- verbose(boolean) - Static method in class processing.sound.Sound
- volume(float) - Static method in class processing.sound.Sound
-
Set the overall output volume of the Processing sound library.
W
- Waveform - Class in processing.sound
-
This is a Waveform analyzer.
- Waveform(PApplet, int) - Constructor for class processing.sound.Waveform
- wet(float) - Method in class processing.sound.Reverb
-
Change the wet/dry ratio of the reverb.
- WhiteNoise - Class in processing.sound
-
This is a White Noise Generator.
- WhiteNoise(PApplet) - Constructor for class processing.sound.WhiteNoise
- width(float) - Method in class processing.sound.Pulse
-
Changes the pulse width of the pulse oscillator.
- write(float[]) - Method in class processing.sound.AudioSample
-
Overwrite the sample with the data from the given array.
- write(int, float) - Method in class processing.sound.AudioSample
- write(int, float[], int, int) - Method in class processing.sound.AudioSample
-
The underlying data of the audiosample can be read and (over)written in several different ways: the method taking a single float array `data` replaces the sample data with the content of the given array.
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