Package processing.opengl
Class FrameBuffer
java.lang.Object
processing.opengl.FrameBuffer
- All Implemented Interfaces:
PConstants
Encapsulates a Frame Buffer Object for offscreen rendering.
When created with onscreen == true, it represents the normal
framebuffer. Needed by the stack mechanism in OPENGL2 to return
to onscreen rendering after a sequence of pushFramebuffer calls.
It transparently handles the situations when the FBO extension is
not available.
By Andres Colubri.
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Field Summary
Modifier and TypeFieldDescriptionint
int
int
int
int
int
int
Fields inherited from interface processing.core.PConstants
ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ASYNC_SAVEFRAME, DISABLE_BUFFER_READING, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_KEY_REPEAT, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ASYNC_SAVEFRAME, ENABLE_BUFFER_READING, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_KEY_REPEAT, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ESC, EXCLUSION, FX2D, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOS, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADRATIC_VERTEX, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPAN, SPHERE, SPOT, SQUARE, SUBTRACT, SVG, TAB, TARGA, TAU, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
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Method Summary
Modifier and TypeMethodDescriptionvoid
bind()
void
clear()
void
copy
(FrameBuffer dest, int mask) void
copyColor
(FrameBuffer dest) void
copyDepth
(FrameBuffer dest) void
copyStencil
(FrameBuffer dest) void
void
finish()
int
int
void
getPixels
(int[] pixels) boolean
boolean
void
void
setColorBuffer
(Texture tex) void
setColorBuffers
(Texture[] textures) void
setColorBuffers
(Texture[] textures, int n) void
setFBO
(int id) void
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Field Details
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glFbo
public int glFbo -
glDepth
public int glDepth -
glStencil
public int glStencil -
glDepthStencil
public int glDepthStencil -
glMultisample
public int glMultisample -
width
public int width -
height
public int height
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Method Details
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clear
public void clear() -
copyColor
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copyDepth
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copyStencil
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copy
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bind
public void bind() -
disableDepthTest
public void disableDepthTest() -
finish
public void finish() -
readPixels
public void readPixels() -
getPixels
public void getPixels(int[] pixels) -
getPixelBuffer
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hasDepthBuffer
public boolean hasDepthBuffer() -
hasStencilBuffer
public boolean hasStencilBuffer() -
setFBO
public void setFBO(int id) -
setColorBuffer
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setColorBuffers
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setColorBuffers
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swapColorBuffers
public void swapColorBuffers() -
getDefaultReadBuffer
public int getDefaultReadBuffer() -
getDefaultDrawBuffer
public int getDefaultDrawBuffer()
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